Rigging 101

Duration :- 2 Months Classroom Training

Course Outline

3D rigging is the process of creating a skeleton for a 3D model so it can move. Most commonly, characters are rigged before they are animated because if a character model doesn't have a rig, they can't be deformed and moved around.


Rigging 101 covers the fundamentals of rigging procedure

  • Autodesk Maya – To understand Maya Joints and Skinning.

Career Ahead
  • Rigging Artist TD

  • Character Rigger

  • Prop Rigging Artist

  • Rigging Artist for Games

Show Map

Hide Map

Enquiry Form